A Game Developer passionate about video games and alike, with the hopes and dreams of developing a limitless open-world game enjoyed by everyone.
"The essence of a game is filled by both the developers and the players;
Though they have different roles, both are vital to maintain a successful game."
Integrated mechanics, balancing in accordance with linear difficulty progression, conceptualisation of unique characters, and level designing.
Developed multiple games using Unity's Game Engine. Proficient in Unity's UI design, Components structure, Positioning, GUI Editor. Familiar with its 2D/3D Physics, Animations, Sprites, Shaders, Meshes.
Written commented code in standardized format with code-review to optimize readability and performance. Proficient with .NET development and Class libraries.
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